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Technical Gameplay and Systems Designer
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Funny Kitty Stick
Game/Hardware Engineer— 2022— Unity
Overview:
Funny Kitty Stick is a cat-interaction simulator that utilizes an alternative controller, or a controller that was custom-made by our team. We utilized 3D tracking via IR sensors as well as electromagnets to provide haptic feedback in the attempt to simulate a cat tugging on a cat stick.
Main Responsibilities:
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Lead R&D for 3D tracking and haptic feedback technologies
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Design, code, and engineer hardware for the haptic feedback system
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Integrate Arduino controller serial port communication with Unity and existing game structure
Check out the trailer!
Engineering: Hardware / Software
Funny Kitty Stick was presented as a 10-minute showcase that was streamed on the official University of Utah twitch channel. To see the full 10-minute VOD, click here:
See the link at the top of this page for a technical breakdown of the controller.
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