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Pokemon Battle Simulator

One of my school projects tasked me with re-creating the battle system from the Pokemon franchise. Over two weeks, I scraped all Pokemon, move, type, nature, weather mods, and stat data into a worksheet and re-did all the stats, damage effectiveness, and damage output formulas manually.

I took it one step further and re-created the turn-based battle system completely accurate to the games.

pokemontool.png

Type Effectiveness Chart

types.png

Scraped all existing Pokemon and moves, and created tools to add new entries

PokemonList.png
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The damage formula was re-written in Excel and accounts for base stats, move type, critical hit, STAB damage, and weather

damage formula.png
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